Archive for November, 2008

Vastpark

Monday, November 24th, 2008

We’ve officially partnered up with Vastpark. We’ll be working with them to build out full events support, and a bunch of other stuff! We’re excited. Read Joey Seiler’s more informative and comprehensive coverage of it here.

Update (24th November) from Bruce Joy, CEO of Vastpark.

We added a blog post http://www.vastpark.com/index.php/comments/developer_program_expansion/ that included this update:

The news of VastPark’s new developers was picked in the articles in the following places:

X | Media | Lab on Orange Island… numero uno

Wednesday, November 5th, 2008

Synopsis…

Break on through to the other side: What’s the future of virtual worlds? Come hear what the geeks and industry veterans are saying about the immediate impacts of the credit crisis and the future of the Immersive Web and how it will effect devices, your community and the Web as we know it.

Panelists:
Bruce Joy (Vastpark, Moderating)
Chris Renaud (Technology Intelligence Group)
John Hurliman (Intel, libOpenMetaverse)
David Levine (IBM)

Recording: Here.

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X | Media | Lab (XML), the internationally acclaimed digital media think tank, is making its first steps into virtual worlds through Second Life. On November 3rd at 12:00 PM noon PST, Vastpark founder/CEO and XML mentor Bruce Joy will be leading four other industry luminaries through a discussion on “the web of things.” The event comes in the wake of XML’s recent lab on digital worlds in Seoul, and marks the beginning of the group’s utilization of virtual world technology as an augment to their existing program. This short panel discussion aims to expound upon the state of the immersive web, one of the more stimulating topics of discussion covered covered during the Seoul lab.

X|Media|Lab is the internationally acclaimed digital media event: a unique meeting place designed to help people get their own ideas to market through creative development, business matching, and access to world-class networks of digital media professionals. XML works to connect the world’s most creative minds by reconsidering traditional media practice, and interacting with virtual communities like Orange is directly in line with that mission. X|Media|Lab hopes to establish this practice across multiple virtual world platforms moving forward, both interacting with and contributing to existing communities.

Break on through to the other side: What’s the future of virtual worlds? Come hear what the geeks and industry veterans are saying about the immediate impacts of the credit crisis and the future of the Immersive Web and how it will effect devices, your community and the Web as we know it.

  • The broader web: the Web of Things is coming: Web 2.0 died last week according to TechCrunch. What’s coming to impact virtual worlds? ARG, RFIDs, virtual/real world goods crossovers, and the widgetization of everything. Forget the Semantic Web, something’s coming quicker and with greater impact long term. The Web of Things is coming.
  • Break down or break through? With tough times ahead, which groups of virtual worlds need to batten down the hatches and wait it out and which can gain greater traction in entertainment and corporate use? Who’s in trouble.
  • Forget the Metaverse, it’s the Immersive Web: When you’ve got thousands, perhaps eventually millions of independent virtual worlds and they start connecting with each other without any central coordination, you’ve got a web and the dream of the Metaverse and a community of communities is dead and buried. How are we going to get there? Standards versus code.